The hunters now have a Kuda with Laser Sight and Extended Mags, a MR6, as well as two Concussion Grenades binded to the lethal slot. Props now have a base xp gain of 25 points per 10 seconds, with an additional 25, 50 or 75 points being added as a bonus depending on the size of the prop. As with the WWII version of the mode, if the two teams have 2 rounds won each, the game will be decided by prop kills, and should that be a tie, the game will be decided by hunting time. XP (in the form of a medal) is granted to all hunters when a prop is killed, enticing hunter to work together instead of hunting the prop down alone to get full credit. When a prop locks in mid-air, their boost meter will be paused at it current amount, and will not regenerate until the prop unlocks. The verticality of the mode is increased significantly, as props can now lock high in the air.
The mode functions similarly to the WWII version of the mode, with a big difference being that all players including props have access to their thrusters. Prop Hunt was added to Call of Duty: Black Ops III during the Operation Swarm event on May 1st, 2018. 2 Call of Duty: Modern Warfare Remastered.